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Tuesday, January 03, 2006

Harvey Murders: Local Stories

Times Dispatch Headline links:

Murder, Grief, and Mystery
Harvey Held in High Regard
Merchants, others grieve in Carytown over loss of Harveys

Last Gig Featured Nothing Unusual

A Tragic Days Events


Samples from the House of Freaks band


Slideshow of Harvey Family (copy and paste link to view: http://media.gatewayva.com/photos/rtd/01032006/harvey/slideshow_content.html)
........
Also see:

The Richmond Democrat
with photos of the exterior of World of Mirth Toy store last night.

Via WVEC, A crime wtih some similarities ocurred in Portsmouth, VA on December 12. The report by Craig Civale, paraprased below:
A Portsmouth man was found tied up in his basement.

Police said it happened around 10:00 a.m. in the 600 block of Phillips Avenue when the man answered a knock at his door.
The suspect had a knife and forced his way into the home. After getting the victim bound, the suspect stole several items from the home.
...One of his relatives, an off-duty Chesapeake police officer, showed up to visit her grandfather. That made the suspect run off, the victim unharmed, police said.

A search for the suspect described as a black man, 30 to 40 years old, 6’ tall, 200 pounds, continues.


My brother doesn't want me to post anything self-serving or disrespectful to the memory of the people he knew, so I'm reluctant to post my own impressions. I guess its alright to say how I feel...

Incredibly anxious. Chilled to the bone, then and now, despite the fact I've jacked up the thermostat and piled on the sweaters. I couldn't sleep for the longest time last night, I just lay there shivering and occasionally shuddering, as restless as the skies outside that cracked with thunder, and beat the windows with sudden gusts of wind. It felt like there were bugs under the covers, crawling and biting me awake.
How? Why? How? Why? bit at my brain relentlessly, and when I closed my eyes useless but terrifying variations of the answers to those questions looped in the internal theater. I want to take that omnicient viewpoint and bend time and space, re-write the story. I speak to the players: "run!" "yell!" "get out of there!" trying to re-run the race between good and evil. And evil is winning, every time.

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